When walking up to Diamond Weapon, the FMV is instantly triggered where the creature starts walking toward Midgar, completely ignoring Cloud and the other who were just prepared to do battle with it. The only way to exit is to reset or shut off the console. The Final Fantasy prelude theme starts to play and an infinitely looping field where stars soar by acts as the final screen.
In the PC version you are brought back to the desktop. The game is stuck on a black screen in JORG. What happens after the “500 Years Later” FMV differs depending on version. It is clarified that Zack dressed Cloud in the SOLDIER outfit and that Cloud’s mercenary title from the game’s beginning stems from Zack’s idea for them both to become mercenaries. What was only hinted at in JORG is here fully shown and explained. Tifa’s motivations are explained in-depth here in a way that was never revealed in JORG and we get to see Cloud’s shattered mind reshaping itself, ultimately forming his false memories.Īfter Cloud has returned to the party on disc 2, a flashback can be triggered by entering the Shinra Mansion basement. Tifa chases after Cloud in a black space, which then cuts to a flashback of her finding Cloud at the Sector 7 train station. Post-JORG, two events are shown before the jump to Junon. In JORG, after the FMV where the Northern Crater crumbles, the game immediately jumps to Tifa and Barret in the Junon infirmary.
With help of some new scenes the blanks are filled in and character motivations explained. Snapshots below taken from the English game for easy readability. The pods Zack and Cloud were kept in has fingernail scratchings that tell how the two escaped. The player has to deduce themselves that the referred to escapees are Cloud and Zack. The only way to get a hint of how Cloud came to Midgar and what Zack’s ultimate fate was is to read the reports in the Shinra Mansion. All other versions have the theme cancelled right before the FMV begins.
Like in JORG, FFVII International will have Sephiroth’s theme still playing in-game during the FMV. The shockwave from Ultima Weapon flying away in close proximity to the Highwind knocks Tifa out. Cinematic versions of Tifa, Barret, Cid, Red XIII and Nanaki are shown reacting to this. The sequence now includes the five Weapons emerging from the crater. The PC versions still call the file “BIGLIGHT”. The FMV has now been substantially edited and changed name from “BIGLIGHT” to “FF_DAIKU”.
Tifa, on the Highwind deck, stands by the railing and looks back at the scene. The ground of the crater crumbles into the deep. The FMV (called “BIGLIGHT” in the game files) initiates, with Sephiroth’s theme “ Those Chosen By The Planet” still playing. You can then trade them in for the manual.When Cloud hands over the Black Materia and the Northern Crater crumbles, everyone but Cloud escape on the Highwind. You must earn 32,000 battle points at the Gold Saucer in one visit.
The sword strikes cause physical damage, while the last strike hits all foes. He thenattacks all enemies for a total of 15 hits, finishing with a diving sword slash. Those that survive are dropped to the ground for further physical damage.Ī column of wind surrounds Cloud and his sword lights up. With one swing, he sends a shower of meteors down upon his foes, hitting 4 times.Ĭreating a light at the tip of his sword, Cloud throws a funnel of risingair that sucks in all opponents for an instant kill attack. When it hits, smaller waves shoot outward to hit each remaining foe, although the damage is less than the first, big wave.Ĭloud sticks his sword into an enemy and then yanks it upwards while jumping for heavy damage.Ĭloud twirls his sword and leaps into the air. It also has a chance of paralyzing the hit foe.Ĭloud sends a wave of green energy at the targeted foe. When it fadesaway, that enemy is hit once. Cloud dashes forward and performs a diving slash against one opponent.Ĭloud's three slashes create a symbol over his enemy.